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Wargames Illustrated: 467 (November 26)
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Wargames Illustrated has provided historical, sci-fi, and fantasy wargaming coverage since 1987!
Each month, you'll find the issue jam-packed with news, reviews, and articles relating to the noble hobby of miniature wargaming!
Contents:
- Observation Post
- This month’s reviews cover a sci-fi warfare expansion for Stargrave and new plastics for Greek myth gaming.
- RELEASE RADAR
- Dom Sore shares a bumper crop of exciting releases in his monthly report on what’s new in the world of wargaming.
- Quick Fire
- Short, quick-read posts from Wi readers about their hobby projects, notes, news, and observations.
- Theme: painting a King Tiger with Riders
- Sébastien Clément shares the competition-level painting process he applied to this 15mm Flames of War King Tiger.
- Epic Action at iNtombE
- A Black Powder Anglo-Zulu War scenario, reinterpreted for Epic-scale action by Pete Brown.
- Theme: Matt Parkes Paints Trench Crusade Part One
- Follow a painting pro as he builds and paints some epically odd Trench Crusade minis.
- Designer’s Notes: No Easy Ground
- Second Escape Games’ Darryl Morton provides his Designer’s Notes on No Easy Ground.
- Theme: Uccello… I’ll Fiddle
- Nick Buxey tells us of his epic adventures in creating waterslide decals for 15th-Century Italian Knights.
- Cold War The Arctic Front
- Lisa Smedman looks at one of the largest military exercises in the Canadian north, and turns it into a series of wargaming scenarios.
- Theme: Threads of War
- Rubén Torregrosa gives a painting masterclass, applying five different approaches to the humble padded gambeson.
- Hide, STONE, and Bronze
- Pete Brown explains how he adapted the Hide, Stone, and Bone Campaign system for the Bronze Age.
- Theme: The Italian (Paint) Job
- Beth Walsh kitbashes and paints a selection of Allied figures, for use in World War Two’s Italian Campaign.
- Little Spaces for Little Wars
- Glenn Clark offers ways to enjoy wargaming no matter how restricted your hobby space may be.
- From Athelney to Ethandun
- James Morris and Ryan Lavelle talk about the crossover between games design and academia in creating a wargaming campaign.
- Fallout Wasteland Warfare second edition
- We talk to Modiphius’ Lead Game Designer, Evie Moriarty, about Fallout Wasteland Warfare’s new edition.