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Sanction (35)
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Sanction
Spell
Domain: Calm
Energy Cost: 3
Power Cost: 1
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Empower a unit. Disempower it at end of turn.
• Disempower a unit that's [EMPOWERED]. Empower it at end of turn.
Choose one —
• Empower a unit. Disempower it at end of turn.
• Disempower a unit that's [EMPOWERED]. Empower it at end of turn.