Feud RPG
Details
THE FEUD MUST GROW
FEUD is a system neutral adventure and setting inspired the world of Beowulf, The Wanderer and other Old English poetry. Its 60 pages are illustrated with illustrated with lino-cut prints throughout and is suitable for group and solo play.
FEUD provides you with a complex setting thrown into a brutal situation: an emerging blood feud. It gives you the tools but does not prescribe any route to take in this strange and deadly land.
These tools are:
- An illustrative hex-map with 18 locations
- 4 different communities, with rich histories, cultures, and challenges. Political intrigue, treachery, loyalty, and the threat of invasion float between them.
- 18 locations, including everything from haunted monsters who wants to find companionship, to magical items like the fractured god-slayer axe
- 6 Major characters with complex identities and motivations, 8 supporting characters to ensure every location is populated and easy to play.
- 3 gods: The Rook, The Descending God, and Leoth the Tree, whose strange machinations may be ultimately behind the unleashed blood-feud.
- Extracts from in-world poetry, law and music to build up an evocative sense of the place and time
Whatever you like to get from an RPG - an easy to pick up and play adventure, a source of inspiration and ideas, or even just something intriguing to read and enjoy – FEUD can suit this.
The game takes an inclusive approach to design. Characters are free to be what you make of them and there is an accessible and audio version freely available.
FEUD was written as a part of The Wyrd Lands setting which is freely available and may support you in playing this adventure.